[BonnMotion] Draft for Bonnmotion
Alexander Bothe
bothe at informatik.uos.de
Thu Apr 18 12:13:20 CEST 2019
Dear Noah,
in most cases you can use the command line to get additional information
about the parameters used by the implemented models. For the
DisasterArea model the following command will print the usage help:
bm -hm DisasterArea
In addition, a sample perl script is included
(doc/da_example/sample.pl). Take note, that you can add multiple
obstacles by chaining multiple obstacle parameters.
Best,
Alexander
ps: 8589934592 bits are about 1gb.
On 12.04.19 13:45, Okuonghae, Noah (2015) wrote:
> Dear BonnMotion Mailing List,
>
> Please, I will be more than grateful if anyone could paste here the parameters and a sample command for configuring DisasterArea, especially on how to create obstacles ?
>
> Lastly, please what is the parameter for assigning maxdist e.g -a 5 is the parameter assigning groupsize_E=5.0, how do I assign maxdist=100 ?
>
> Thank you for your kind response.
>
> Noah
>
>
> ________________________________
> From: Nils Aschenbruck <aschenbruck at uos.de>
> Sent: Sunday, January 6, 2019 3:05 PM
> To: Okuonghae, Noah (2015)
> Subject: Re: Draft for Bonnmotion
>
> Dear Noah,
>
> Alexander has replied to your mail on the mailing list.
>
> Please see a forward below.
>
> Best,
> Nils Aschenbruck
>
> -------- Forwarded Message --------
> Subject: Re: [BonnMotion] Reference Point Group Mobility Model: BonnMotion
> Date: Thu, 20 Dec 2018 15:00:07 +0100
> From: Alexander Bothe <bothe at informatik.uos.de>
> Reply-To: BonnMotion mobility generator mailing list
> <bonnmotion at list.serv.Uni-Osnabrueck.de>
> To: bonnmotion at list.serv.Uni-Osnabrueck.de
>
> Dear Noah,
>
> I'm not too familiar with the RPGM model (implementation), so I can't
> give you any advice regarding your specific model parameters, but:
>
> The -i parameter increases the overall simulation time to the sum of the
> values passed with parameters -i and -d. For the results, the initial i
> seconds are cut from the created movement file. This might be needed to
> remove "weird" effects of an initial transient simulation state, which
> might occur before a steady state is reached, from your results. Whether
> this is necessary depends on several factors (e.g., model, parameters,
> scenario, ...).
>
> I gave your command line a try on my Ubuntu based system with a slightly
> older Java version, seems to work fine (results attached):
> :/software/bonnmotion-3.0.1/bin$ ./bm -f battleFiled_60_6 RPGM -d 1000
> -i 0.0 -n 60 -x 1000 -y 1000 -a 5.0 -h 6.0 -l 0.0 -p 2.0 -c 0.0
> BonnMotion 3.0.1
>
> OS: Linux 4.15.0-42-generic
> Java: Oracle Corporation 1.8.0_181
>
>
> Starting RPGM ...
> warning: setting the initial phase to be cut off to be too short may
> result in very weird scenarios
> Next RNG-Seed =8802419895629028808 | #Randoms = 924
> RPGM done.
> Runtime: 0 sec
>
> Increasing the number of nodes, I ran into memory issues around 6e5
> nodes, but this was clearly stated in the error message I received and
> potentially could be fixed by increasing the heap size.
>
> Best regards,
> Alexander
>
>
> Okuonghae, Noah (2015) wrote on 01.01.19 23:47:
>> Dear Nils Aschenbruck,
>>
>> I would like to thank you for your last reply. Please, I would appreciate any suggestions on what I initially posted to the Bonnmotion mailing list (also included below). Thank you for your kind response.
>>
>> Kind regards
>>
>> Noah
>>
>> Get Outlook for Android<https://aka.ms/ghei36>
>>
>>
>>
>> From: Okuonghae, Noah (2015)
>> Sent: Tuesday, December 18, 2018, 3:49 AM
>> Subject: Draft for Bonnmotion
>> To: Noah Nowa Okuonghae
>>
>>
>> [BonnMotion] Reference Point Group Mobility Model: BonnMotion
>>
>>
>>
>> Dear Bonnmotion Mailinglist,
>>
>> Thank you for your reply.
>>
>> I am using Bonnmotion to create RPGM mobility scnarios for 10, 20, 30, 40, 50 nodes individually, using fixed speeds of 6, 12, 32ms (-h 6 -l 0.0), I intensionally did not give any seconds to skip(is that alright?). I have a scenario duration time of 1000.
>> My simulation area for x & y is 1000, and pause time is 2. I would like my node to inherit the attribute of whatever group it meets and each group should consist of 5 nodes each (say for 10 nodes, it will be 2 groups of 5 nodes). -n runs well for 10 nodes and 6 speed and 12 speed but when I increase the nudes from 20 all through to
>> 60 it halts and goes into an infinate loop. Also what does this mean: warning: setting the initial phase to be cut off to be too short may result in very weird scenarios?
>>
>> Thank you for your kind support.
>>
>>
>>
>>
>> Please also provide full information:
>>
>> - BonnMotion version: bonnmotion-3.0.1
>>
>>
>> - Java version:
>>
>> java version "1.8.0_191"
>> Java(TM) SE Runtime Environment (build 1.8.0_191-b12)
>> Java HotSpot(TM) 64-Bit Server VM (build 25.191-b12, mixed mode)
>>
>> - Operating System: Ubuntu
>>
>> - full command line to get the error:
>>
>> bm -f battleFiled_60_6 RPGM -d 1000 -i 0.0 -n 60 -x 1000 -y 1000 -a 5.0 -h 6.0 -l 0.0 -p 2.0 -c 0.0
>>
>> - output -> error: It hangs
>>
>>
>>> Lastly in
>>> trying to find the problem I noticed in the Bonnmotion output file that my
>>> -x had become 1020 and also -y 1020 instead of 1000 each, what should I do?
>>
>> BonnMotion adds a margin of 10 on all sides to avoid nodes moving on the boarder
>> as this caused problems in some simulators.
>>
>> Best,
>> Nils Aschenbruck
>>
>>
>>
>> circular=false--------------what does this mean?
>> maxdist ------------------how do you set it
>>
>>
>>
>>
>>
>
>
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